Apple’s Q3 profits, iPad sales dip, while iPhone sales reach over 31M

Gigaom

Apple on Tuesday reported fiscal third-quarter revenues of $35.3 billion and profits of $6.9 billion, or $7.47 per share. The revenue number is basically even with Apple’s results from a year ago, but its profits were off by almost $2 billion. Revenues were mostly in line with Wall Street’s expectations of $35.09 billion and slightly above its earnings per share expectation of around $7.31. Apple(s AAPL) itself had predicted revenues between $33.5 billion and $35.5 billion.

While Mac and iPad shipments dropped from the same quarter a year ago, iPhone shipments actually grew 20 percent:

  • 31.2 million iPhones shipped, versus 26 million a year ago
  • 14.6 million iPads shipped, versus 17 million last year this time
  • 3.8 million Macs shipped, compared to 4 million a year ago

iPhone unit sales, Apple, 2010-present

The iPad sales dip was mostly expected since the April-June quarter a year ago was the first quarter of sales for the third-generation iPad. Apple skipped a…

View original post 167 more words

Recent IT News on Smart Phones

Lookout Android app now snaps your phone thief’s image

Don’t like your cell network? Legal unlocking ends TONIGHT in US

Apple-loses-crown-as-most-valuable-company

Apple sells 47.8M iPhones in Q1: The iPhone 5 exploded out of the gate with the company’s usual frenzy, but can sales hold up?

HTC gives a huge smartphone its own Mini feature phone

Drivers Think Navigation Systems Suck, Want Their Smartphones Instead

Smartphone industry set for slower growth

Which one would you choose – iPhone 5 or Samsung Galaxy S3 ?

Here are some technical reviews/articles on iPhone 5 vs. Samsung Galaxy S3.

Apple iPhone 5 Vs Samsung Galaxy S3 Vs Samsung Galaxy Note 2: Why Apple Did Not Find Many Takers In 2012?

iPhone 5 vs. Galaxy S3: Who wins the battle between the two hottest phones on the market?

Samsung Galaxy S3 vs iPhone 5: Let’s Look At It This Way

Galaxy S3 beats iPhone 5 for best device of 2012

In my opinion, the biggest difference is “excluesiveness” for iOS and “free-open-access” for Android platforms. From the developer’s point of views, this brings a huge difference on to the table regarding more possible “creativeness”.

“Which one would you choose?” That’s the question. =)